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The SNES didn't have a vast library of auto-scrolling shmups, but almost all of the ones it did have were phenomenal. There's no doubt in my mind we'll see this on the SNES Classic. The atmosphere is somber and the gameplay is tight.
#Bomberman fantasy race boost into a wall full#
This is the game that perfected the puzzle-dungeon format and made not one but two full overworlds that both feel alive and give the player plenty to do so they're not just running from dungeon to dungeon. The evolution across the first four Zelda games is absolutely remarkable, and the jump from Zelda II to Link to the Past is no exception. X2 and X3 are both good, but X1 is the most iconic. The levels also adapt based on the order you complete them in, encouraging replays. This game delivers the awesome in droves with the rival/mentor Zero, shredding chiptune guitars, and Sith lord Sigma. It's as if Keiji Inafune finally realized the inherent coolness of a robot designed to destroy other robots and amped it up for the X series. Mega Man X Mega Man X is a nearly flawless video game. Part platformer, part precision shooter, part revenge fantasy for all the times Mario dropped Yoshi in a bottomless pit, Yoshi's Island stands out as one of the Super Nintendo's best with a crayon art style, exploratory level design, an unforgettable soundtrack, and one of the best final bosses ever. Yoshi proved to be popular enough in his debut game that Nintendo devoted the entire sequel/prequel to the little green dino. If there is a single game that everyone can agree will be on the SNES Classic, it's Super Mario World. Frequently ranked as one of the best 2D platformers, if not one of the best games of all time, this 1990 launch title introduced the world to Yoshi and a fully replayable world map with more secret exits and shortcuts than you can shake a stick at. I'm also going out on a limb that we won't see Mario Paint. I just can't see Nintendo forking up the manufacturing power to pack in a mouse peripheral with every console.
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So if you're angry over the lack of Turtles in Time, Live A Live, or Ganbare Goemon 2: Kiteretsu Shōgun Magginesu, sorry, but I just don't think they'll make the cut. Here are my rules: 1) I only picked games that got a western release, 2) No games from licensed movie/TV/comic franchises, and 3) Nothing more obscure than a cult classic. Instead, I looked at the game lists for the NES Mini to get an idea for how Nintendo picked what went in it, and I tried to pick the best SNES games that fit their logic. One quick note about my methodology: the list I've come up with isn't necessarily the 30 best games that came out for the Super Nintendo or even my 30 favorite games.
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Jumping into this season of speculation, I've assembled my own list of 30 games I think will go on the SNES Classic Edition. Nintendo may have tolled the death knell for the NES Classic Edition, but that doesn't mean we can't sit around a metaphorical campfire and compare our lists for what games belong on its seemingly inevitable Super Nintendo followup.